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B.S. in Computer Science-Computer Science Option (43-02281)
Program Educational Objectives – A graduate with a Bachelor of Science degree in Computer Science will use the knowledge and skills obtained in the program to:
- Demonstrate the ability to create solutions to computing problems in industry, government or academia appropriate to their levels of professional experience.
- Be capable of gauging the impact of computing on society, and possess knowledge of the ethical, social and professional responsibilities of their work.
- Have effective oral and written communication skills and demonstrate the ability to contribute effectively to the benefit of teams.
- Continue to update their professional knowledge and skills to adapt to innovation and change, and be successful in their professional work and/or graduate studies.
Additional, graduates with a Bachelor of Science degree in Computer Science will demonstrate the following specific student outcomes:
- An ability to apply knowledge of computing and mathematics appropriate to the discipline.
- An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution.
- An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs.
- An ability to function effectively on teams to accomplish a common goal.
- An understanding of professional, ethical, legal, security and social issues and responsibilities.
- An ability to communicate effectively with a range of audiences.
- An ability to analyze the local and global impact of computing on individuals, organizations, and society.
- Recognition of the need for and an ability to engage in continuing professional development.
- An ability to use current techniques, skills, and tools necessary for computing practice.
In addition, students in option 2 will demonstrate the following extra student outcomes:
- An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices.
- An ability to apply design and development principles in the construction of software systems of varying complexity.
Program of study
|CS 1100||Computer Programming I||3|
|CS 1110||Computer Programming II||3|
|CS 2200||Intro. to Computer Organization||3|
|CS 2300||Data Structures||3|
|CS 2400||Discrete Structures||3|
|CS 3100||Programming Languages||3|
|CS 3200||Computer Architecture||3|
|CS 3500||C and UNIX Environment||3|
|CS 4300||Algorithm Design and Analysis||3|
|CS 4500||Operating Systems||3|
|CS 4600||Database Theory and Applications||3|
|CS 4910||Software Engineering||3|
|CS 4920||Senior Project||3|
|MATH 1151||Calculus I||5|
|MATH 1152||Calculus II||5|
|MATH 3311||Intro. to Math. Statistics||3|
|MATH 2153 or
MATH 3710 or
|Calculus III or
Linear Algebra or
Intro. to Graph Theory
|BIOL 1110 or
BIOL 2010 or
BIOL 2510 or
EASC 3010 or
EASC 3112 or
|Principles of Biology or
Human Biology or
Basic Genetics or
Environmental Geology or
|Elect from the following||8|
|PHYS 1101 and
|College Physics I and
College Physcis II
|BIOL 1111 and
|Plant Biology and
|EASC 1004 and
|Intro. to Geology and
Weather and Climate
|Electives from the following||6|
|CS 3110||Applications Programming with C# and .NET||3|
|CS 3120||Web Programming||3|
|CS 3800||Applications Development with VB.NET||3|
|CS 3810||Introduction to Game Design||3|
|CS 4000||Special Problems in CS||3|
|CS 4020||Internship in CS||3|
|CS 4110||Mobile Applications Programming with Android||3|
|CS 4120||Advanced Applications Programming in Java||3|
|CS 4420||System Simulation and Modeling||3|
|CS 4610||Introduction to Cloud Computing||3|
|CS 4700||Artificial Intelligence||3|
|CS 4800||Computer Networking||3|
|CS 4810||Computer Graphics||3|
|CS 4820||Computer Security||3|
General Education Courses (42 Hours)
Required General Education Courses
|MATH 1131 or
|CTE 3060||Writing II||3|
For a sample four-year plan, please see the following link.